James Brawley
James Brawley serves as the lead designer for Star Wars: Zero Company at Bit Reactor, following his experience on X-COM 2. He emphasizes the importance of character bonding and narrative integration in tactical gameplay, striving to create a rich and immersive experience that captivates both strategy enthusiasts and Star Wars fans alike.
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Australia:
James Brawley referred to the bonding system as the sewing needle of the game.
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